public class CanPlayThroughEvent extends DomEvent<CanPlayThroughHandler>
Experimental API: This API is still under development and is subject to change.
DomEvent.Type<H extends EventHandler>| Modifier | Constructor and Description | 
|---|---|
| protected  | CanPlayThroughEvent()Protected constructor, use  DomEvent.fireNativeEvent(com.google.gwt.dom.client.NativeEvent,
 com.google.gwt.event.shared.HasHandlers)to fire media can play through
 events. | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | dispatch(CanPlayThroughHandler handler)Should only be called by  HandlerManager. | 
| DomEvent.Type<CanPlayThroughHandler> | getAssociatedType()Returns the  Event.Typeused to register this event, allowing anEventBusto find handlers of the appropriate class. | 
| static DomEvent.Type<CanPlayThroughHandler> | getType()Gets the event type associated with media can play through events. | 
fireNativeEvent, fireNativeEvent, getNativeEvent, getRelativeElement, init, preventDefault, setNativeEvent, setRelativeElement, stopPropagationassertLive, getSource, isLive, kill, revivesetSource, toDebugString, toStringprotected CanPlayThroughEvent()
DomEvent.fireNativeEvent(com.google.gwt.dom.client.NativeEvent,
 com.google.gwt.event.shared.HasHandlers) to fire media can play through
 events.public static DomEvent.Type<CanPlayThroughHandler> getType()
public final DomEvent.Type<CanPlayThroughHandler> getAssociatedType()
EventEvent.Type used to register this event, allowing an
 EventBus to find handlers of the appropriate class.getAssociatedType in class DomEvent<CanPlayThroughHandler>protected void dispatch(CanPlayThroughHandler handler)
GwtEventHandlerManager. In other words, do not use
 or call.dispatch in class GwtEvent<CanPlayThroughHandler>handler - handlerEventBus.dispatchEvent(Event, Object)